devlog 4.5


Today I made (extremely temporary) animations for the worm enemy and made the animation play as long as the worm is alive which, for now, is forever seeing you can't attack them yet. I also made it so, if the worm is moving right I flip the h making the sprite face right and viceversa for left. Because the worm is blind I, luckily, did not have to make eyes for it   :) . 



In the next devlog I will try to work on the Ai of the antlerboy because right now he shoots up all the ramps I place on the map, which is something only you as the player should be able to do.

the worm's animation. he's facing left

Get The monkey and the mask

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