devlog 4
The monkey and the mask » Devlog
I made some adjustments to the worm's AI because i think this will be a more early-game aproach for an enemy: it will move towards your initional position and only when it has reached that position it will check where you are and will repeat the cicle. As far as i know worms are also blind so maybe that could also explain why they don't directly follow you. Now that i have the most basic mechanics in place i actually already want to release a movement build to get some feedback on it. so if you think that's a good idea please comment so
Get The monkey and the mask
The monkey and the mask
This will become a metroidvania
Status | In development |
Author | MaskedMonkey |
Genre | Adventure, Action, Platformer |
Tags | 2D, Metroidvania, Pixel Art |
More posts
- Devlog 9Jul 01, 2024
- devlog 8Jun 30, 2024
- Devlog 7May 20, 2024
- devlog 6May 18, 2024
- devlog 5May 17, 2024
- devlog 4.5May 16, 2024
- devlog 3.1May 14, 2024
- devlog 3May 13, 2024
- devlog 2May 11, 2024
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