Launch!


After a good 14 hours of work it is here,  our newest game: Maidens dungeon. The first 8 of these 14 hours were spent during a gamejam at our school, with the theme; "defeat the princess, save the dragon" hence the dragon egg and princess antagonist. The last six hours have been strictly polishing, including but not limited to: adding models, adding sound effects, adding proper animations, adding an ending, adding level variety, adding transitions between levels, adding a flashlight which can be toggled and can die.  All things considered the game isn't the best, but for the time we took to develop it, it isn't the worst either, we hope you enjoy it!

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